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A high Crit-based Deadeye build that offers a wide skill set to make the gameplay much more captivating
Introduction
Deadeye is a versatileand very mobileranged DPS Class, just like His female counterpart - the Gunslinger. He uses three weapons:a Pistol, a Shotgun, and a Rifle. Unlike Gunslinger who prefers a Rifle, Deadeye feels better with a Shotgun in His hands.There are two main Deadeye PvE Raiding Builds,both based on one of His Class Engravings:PistoleerandEnhanced Weapon. The featured build is based on the latter.
Enhanced Weapon Deadeye gains a +20% (to +30% at Level 3 Enhanced Weapon)Crit Rate buff when He changes His stance. This, combined with other Crit Buffs (Weakness Exposure, and extra Crit from Back Attacks) results in Him having a whooping base Crit Rate of 40-50% with His Shotgun. Because of this, He deals a lot of Damage very consistently. He uses a total of 16 Skills, so there's no real downtime -you always have something to do when playing the Enhanced Weapon Deadeye. To balance things out, Shotguns have a very limited Range and their Skills often lock youin quite long animations (which can be quite dangerous as Deadeye is rather squishy).
You can also check our other Lost Ark Builds
Pros | Cons |
High Crit Rate and solid Crit Synergy | Animation Locks |
Great Mobility | Limited Range on Shotgun Skills |
Good DPS | Back Attack Reliant |
Solid Stagger | Squishy |
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Stat Priority
Enhanced Weapon Deadeyeshould prioritize Specialization and Crit, but the exact ratios will depend on the Tier you're currently progressing through. In some cases, Swiftness is also viable.
- Tier 1 and Tier 2 -To achieve optimal results, you should split your stats 55/45 between Specialization and Crit. Doing so will enhance your Shotguns and provide some extra Crit for your Pistol Skills. Having Specialization as your secondary stat at these tiers is also somewhat viable.
- Tier 3 - At this point, Specialization becomes Pistoleer Deadeye's main focus and you should have it on all of your accessories. The choice of the secondary stat from the necklace is up to you - you can choose either Crit for some extra Damage, or Swiftness for better mobility, attack speed, and cooldown reduction.
Skills
SHOTGUN SKILLS | |
SHOTGUN DOMINATOR | Deadeye fires two shotguns at His enemies, dealing high amounts of damage, followed by a finishing shot that knocks enemies down. Nearby enemies receive double the Damage. This Holding Skill can hit extremely hard if you hit the Perfect Zone with it. To maximize its Damage output, try to hit the Perfect Zone near the end of its animation.
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Level 12
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SHOTGUN RAPID FIRE | Deadeye fires her shotgun three times, inflicting three damaging hits on her enemies. This relatively simple close-range Skill allows you to unleash a hailstorm of buckshot on your opponents. It's the most effective when used from behind the enemy and deals increased Damage to Push-Immune foes. Moreover, it offers solid Stagger Damage.
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Level 12
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SIGN OF APOCALYPSE | Deadeye fires His Shotgun two times, dealing high amounts of damage twice. Nearby enemies receive double the Damage. This simple close-range Shotgun Skill deals 2x Damage to enemies in the melee range. With the recommended Engravings, it will hit the Boss like a truck if you use it while standing right behind it.
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Level 12
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LAST REQUEST | Deadeyefires a powerful explosive bullet, dealing high amounts of damage and launching enemies into the air. This skill deals a lot of Stagger Damage and can be used as a Counter, but its high damage output and utility are just too good to save it for encounter-specific uses. It will serve you as a short-range gap closer, thanks to theExecutionEngraving.Use itto improve your positioning before unleashing your other Shotgun Skills.
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Level 12
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HANDGUN SKILLS | |
QUICK SHOT | Deadeye fires 2 times, dealing moderate amounts of damage. This skill can be used up to two times in a row. This is a handy ability that deals very solid damage and can be used to exploit the enemy's Weak Spots when you take theFinal LightTripod. It is also one of your most powerful Handgun Skills. To utilize its full potential, you'll have to position yourself behind the enemy, however.
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Level 12
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CRUEL TRACKER | Deadeye fires his handgun 6 times, inflicting moderate amounts of damage, followed by one final shot that deals high amounts of damage. This fun-to-use multi-hit skill is one of your most powerful offensive Handgun abilities. With theRapid Fire EnhancementTripod, Cruel Tracker can pepper the target with multiple hits.
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Level 12
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DEXTROUS SHOT | Deadeye moves 6 meters as she glides and fires her handgun 4 times to inflict moderate amounts of Damage to nearby enemies. This Skill can be used up to two times in a row. This is primarily a mobility skill that can be used to dodge telegraphed attacks and to reposition. Thanks to the fact that you can use it two times in a row, it can be utilized to cover a lot of ground in a short time.
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Level 7
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ENFORCE EXECUTION | Deadeye dashes 5 meters forward, delivers an upper kick, and performs a head attack to deal moderate amounts of damage. Then, he rapid fires his handgun 8 times, ridding the enemy with holes. The handgun barrage keeps the pushed enemies airborne. Can Counterattack with the Upper Kick Attack. This is your second mobility tool with a utility similar to theDextrous Shot, but on a bit longer cooldown. It can also serve as your Counter Attack when needed.
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Level 7
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SOMERSAULT SHOT | Deadeye somersaults to move 10 meters forward while firing his handgun to inflict minor amounts of damage. This is a solid mobility skill - use it as such.
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Level 4
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SPIRAL TRACKER | Deadeye throws a spinning handgun at the target location within 10 meters from her, dealing moderate damage over 15 hits. This is another source of theWeakness Exposuredebuff. When applied with this skill, the debuff lasts for 6 seconds. It is also used as a source of Conviction buff from the Rune. |
Level 4
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AT02 GRENADE | Deadeye throws a grenade at the target location within 10 meters of him, dealing moderate amounts of damage. This neat AoE ability is your team synergy skill; Thanks to theWeakness ExposureTripod, it can apply a Crit Resistance debuff, to an enemy, that can be exploited by the whole party. Thanks to the low Cooldown, you can maintain this debuff for the whole duration of a fight. |
Level 4
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EQUILIBRIUM | Deadeyefires his handgun across a broad area, dealing moderate amounts of damage to all enemies who find themselves in range. This skill serves as the trigger for theJudgementRune.
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Level 1
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RIFLE SKILLS | |
SPIRAL FLAME | Deadeye fires a powerful flame bullet, launching enemies into the air for high amounts of Fire Damage. The flame bullet also sets the ground ablaze, dealing Fire Damage over time every 0.8 seconds for 2.4 seconds.
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Level 1 [RUNE]any | |
CATASTROPHE | Deadeye throws a Claymore at the target location and detonates it, dealing high amounts of damage and launching all affected enemies into the air.
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Level 1 [RUNE]any | |
TRIPLE EXPLOSION | Deadeye fires an explosive bullet at the target location, dealing high amounts of damage. This Skill can be used up to three times in a row. This Skill has three charges, so you can weave it between your other Rifle Skills for some additional Damage. |
Level 1
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PERFECT SHOT | Deadeye fires a high-speed large-caliber projectile to inflict moderate amounts of damage. She can hit the Perfect Zone to also knock enemies back and deal an additional devastating blow.
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Level 1 [RUNE]any | |
AWAKENING | |
BURSTING FLARE | Deadeye summons a large-caliber rifle and shoots three times. The first two bullets inflict Damage to directly hit enemies and burst along the trajectory to pull enemies for another damaging hit. The last shot deals high amounts of damage to enemies hit directly and affected by its final burst. The final burst also knocks enemies away. This is a very powerful multi-hit Awakening Skill that deals tremendous Stagger Damage. It can single-handedly turn an encounter in your favor if used at the right time.
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Rotations/Skill Usage
- AT02 Grenade and Spiral Tracker are your team synergy skills. You should use them to maintain theWeakness Exposuredebuff on the boss. Your aim is to keep this active at all times - once it ends, swap to Pistol Stance and re-apply it.
- Dextrous Shot,Somersault Shot,andEnforce Executionare your mobility skills - use them to reposition yourself and avoid any telegraphed attacks. Spacebar Dodge is best used for canceling animations.
- Enforce Executionisyour Counter Skill as well.
- Equilibriumand Spiral Trackerare your sources of Conviction and Judgement.
Your Rotation/Priority List looks as follows (prioritize the Skills/Stepsthat are higher on the List - if something refreshes or the situation demands it (upcoming Mobility Phase, for example), use it before continuing down the list):
- Use Pistol Stance whenever you need extra mobility to dodge attacks/follow encounter mechanics.Somersault Shot,Dexterous Shot, and Peacekeeperare your mobility tools.
- ApplyWeakness ExposurewithAT02 GrenadeorSpiral Tracker.
- If the Conviction Rune from Spiral Tracker activates, try to trigger Judgement by using theEquilibrium. It has a 30-second Cooldown and won't always trigger - in such a case, just follow the Priority List.
- Enter Shotgun Stance and use the following Skills:
- Last Request
- Shotgun Dominator
- Shotgun Rapid Fire
- Sign of Apocalypse
- Enter Pistol Stanceand use the following Skills:
- Quick Shot
- Cruel Tracker
- Equilibrium
- Enter Rifle Stance and use the following Skills:
- Perfect Shot
- Spiral Flame
- Catastrophe
- Triple Explosion
Recommended Engravings
This is what defines this build. Since Levels 2 and 3 only provide minor upgrades, having this at Level 1 is perfectly fine (other Combat Engravings will give you more benefits when leveled up). |
This Engraving is extremely powerful, but it will punish you if you make a mistake. Deadeye has no defense to speak of and relies on His mobility to avoid taking damage - if you're confident in your ability to dodge attacks, Grudge will serve you well.Pick it up only if you feel like you can avoid most (or all) avoidable damage during boss encounters. If you're still learning mechanics, you'll be better off skipping it for the first two Tiers (it's only worth using at Level 3 and only becomes necessary for Tier 3 content,anyway). |
Most of the attacks you will be usinghave the Back Attack modifier. Because of this,Ambush MasterEngraving is an excellent choice. Also, it will encourage you to pay more attention to your positioning as missing Back Attacks while you have it active will make you lose even more potential DPS than otherwise. |
Thanks to the total number of Skills you have access towith this build, Adrenaline is a perfect choice - you should be able to stack it up with ease. It will provide you with extra Crit Rate and Attack Power, both of which are extremely valuable to you. Having this at Level 2 is generally enough. |
The more Crit Rate you have, the more powerful this Engraving becomes. As an Enhanced Weapon Deadeye, you have an incredibly high base Crit Rate and you want to stack even more of it eventually. Because of this,Keen Blunt Weaponis a natural fit. |
This Engraving can significantly boost your offensive power, but the tradeoff is painful. Pick it up onlyif you know encounter mechanics very well, as its downside will hurt too much otherwise; In other words:if you lack encounter experience, skip it. Also, using this at Levels 1 and 2 is not worth the risks involved (so, use it at Level 3 or don't use it at all). |
Enhanced Weapon Deadeye is very mobile, but having even more mobility can't hurt - especially if the mobility boost brings the Attack Speed boost along with it. Because of this, picking Spirit Absorptionis an excellent choice. With itat Level 3, you'll move significantly quicker and your skill animations will become much faster. In other words, it will make your character much less annoying to play during dynamic encounters. |
Raid Captain pairedwith Level 3 Spirit Absorptionand a total Movement Speed of 140%will give you ~+18% increased damage. If you run Swiftness as your secondary stat and haveSpirit Absorption, it's definitely a viable option. |
Gear Sets, Gems, Cards, etc.
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ENDNOTE
This is the initial version of our Enhanced Weapon Deadeye Raiding Build for Lost Ark, where we tried to include all of the important information on how to set up this character while keeping the guide as compact as possible. If we've missed something of importance, please let us know!
If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticismthat will help us improve our future work, so don't hesitate to give us your feedback.
Pictures used in this article are the intellectual property of Tripod Studio andSmilegate RPG
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