Pokemon Reborn Yang
Hey guys!
I am very excited to introduce...
Pokémon Reborn Yang!
Pokémon Reborn Yang is a content mod created by @Rhiannonand me. This mod adds Generation 8 and 9 features whilst staying true to the feel of Reborn and Rejuvenation. During your journey of this mod, you will encounter:
- All Pokémon from every generation
- Updated trainer teams with Normal Reborn difficulty and Intense mode:these can be swapped between using the Options Menu
- Updated Field effects with new fields
- New locations to explore and obtain new Pokémon and relocate some of the old - with some extra character interaction alongside
- Updated Pokémon move sets, giving opportunity to those who missed old or new generations and the move accessibility within them
- Minor rebalancing of a few pre-existing mechanics and Pokémon
- AI Improvementsbased upon the chosen difficulty - Normal or Intense
- Gym leaders with shiny, new signature moves
- GMAX Mega Formswith unique stats and some new abilities
Yang aims to create an experience close to Reborn however, with an extra focus on balance and creativity - with each Gym Leader and Elite 4 Member ensuring to live up to their status. With this in mind, do not expect some leaders to be as easy as they were before, but still remain fair and manageable to their place in the game.
If you want an authentic Pokémon Reborn experience with all generations present, Yang is perfect for you! However, soon to come is its counterpart - Pokémon Reborn Yin.Being developed primarily by Rhiannon, Yin adds a unique, creative flare to the story, Pokémon and more!
In the works:
- Post-game content including new expansive maps for Paradox Pokémon (which are currently available by different means) and new legendaries
- Post-game rebalancing and updated teams
- EV Allocation System to help balance early game
- Pokémon Scarlet and Violet DLC Content
- More fields
- Sprite updates
Known Compatible Mods [v19.0.16 only]:
- NG++Mod - automatically installed within the download of Yang, use the password 'NG++' to activate! Credits to @stardust03!
Pyrolusitium's UI Overhaul
SWM Modular Modpack
Aironfaar's Mod Box- disclaimer: mods related to EXP do not workdue to level cap clashes
- Karvanha's Battle Music Pack- unique download link:https://mega.nz/file/CREzhYCI#BJLDG-R85bqm3gaXBZES34Fh7d-LPhtCRX8dx-QvILE
Any other mods which only use the modular approach
Intense Monotype Competition:
I am excited to announce the Intense Monotype Competition for Pokemon Reborn Yang!
For all 18 types, the first person who contacts me with proof of battles through their monotype run for each type, and a Hall Of Fame screenshot, will get a future appearance in-game with that monotype - the Elite 4 and Lin battles MUST have video evidence! Please note that E4/Champion battles that use Mods/Debug to change movesets to obtain illegal moves on Pokémon once you have entered the league (ex: tutor moves/level 1 moves) will be asked to redo their E4 run.
To contact me, DM me on Discord @tguilerrr or send your progress into the Yin & Yang Thread!
A single person may only have 1 monotype appearance.
Please note that for your appearance you will be contacted by me in the foreseeable future in regards to your team and field!
Field selection will be first-come first-serve based on who completed their run first, there will be no repeat fields.
Monotypes must be completed with dupe clause (this includes a Pokemon and its pre-evolutions) and as little evasion strats as you can manage (I'm not too bothered though <3), dupe clause only taking place once you have 6 distinct Pokemon of your type. Pokemon that mega INTO your type or mega OUT of your type are not allowed, with the exception of Mono Dragon who is allowed the Charmander or Treecko lines until you have 6 distinct Dragon-type Pokemon!
Permitted passwords:
Spoiler
- Only YOUR type's Monotype Password ex: 'monoghost' for Ghost
- easyhms
- fieldapp
- earlyincu
- stablweather
- weathermod
- antidote
- pinata
- freeexpall
- powerpack
- shinycharm
- mintyfresh
- ng++
- noitems
- fullivs
- stopitems
- unrealtime
- vulpixpls(mono Ice only)
- eeveeplease (mono Electric only)
- nodamagerolls (although I'm not a fan)
The following spoiler contains the list of completed monotypes:
Spoiler
Bug:
Dark: @mambahttps://imgur.com/QFRYzGg
Dragon:
Electric:
Fairy: @VannaValentinehttps://imgur.com/9Co2ZLu
Fighting:
Fire:
Flying:
Ghost: @mynameis_robhttps://imgur.com/WpTjlwW
Grass: @navedotcomslashpikachuhttps://imgur.com/SzO7OL4
Ground: @MegaLiontamerhttps://imgur.com/wV3b9ib
Ice: @Chunhttps://imgur.com/F6J1Emw
Normal: @EyesOnKindredhttps://imgur.com/3h56upT
Poison: @frosti0238https://imgur.com/kg781mV
Psychic: @lazezmaxxhttps://imgur.com/P5c76tz
Rock:
Steel: @Cosmoshttps://imgur.com/pSZBYHs
Water: @Dracyohttps://imgur.com/ZCWTTvS
Downloads:
Current Version: [v2.4]
Installation Notes: Simply download the .zip from the Mega and extract all! No need to run the updater or have a pre-existing Reborn folder.
Download:https://mega.nz/file/GZ1XhabS#KfIygH7oy_11MgOfJapnfHj82-ZxRzBtAvo1YBGAalg
!!! Please note that this is a v19.0.16 mod, at a later date will this be updated !!!
!!! As of 2.0, Yang has its own save folder - "Reborn Yang" !!!
PBS:https://mega.nz/file/eENgTZYL#2ORtOdHeqdx9kv_ZuIyUaCjSTfztfN-Q8Y-84zvytPw
Changelog:
Spoiler
#--27/10/2023--#
[v1.0]
Release
#--15/11/2023--#
[v1.1]
- Fixed Dei Iudicium
- Fixed Mr. Mime Egg Sprite
- Fixed Slowpoke Egg Sprite
- Updated Slowpoke Egg Icon
- Updated Muk Shiny Icon
- Implemented Commander
- Fixed Eject Pack Activation issues
- Edited Dragon Darts' Targetting
- Adjusted Randomized Challenge settings
- Fixed Lansat Berry Critical Rate
- Fixed Tail Glow AI
- Fixed Me First being untargettable
- Fixed many Natural Gift interactions
- Fixed Flatter raising Special Attack by 2 stages
- Unburden is no longer passed through Baton Pass
- Added Croagunk availability in Dolomite Cave
- Fixed issue with Volcanic Field's Battleback
- Fixed an issue with Mental Herb
- Tart Apple appears on the correct Azurine Island Map
- Fixed an AI issue with Sucker Punch against Choice Items
- Fixed an item bug in Tourmaline Cave
- Fixed a battleback issue in Lower Peridot Ward
- Fixed an issue with the Play Rough TM
- Fixed issues with the Fossilized Drake and Fossilized Dino hidden items
- Fixed issues in the Department Store shops
- Fixed moveset issue on Blake 3
- Fixed Iron Moth backsprite being transparent
- Fixed a form error on Laura's team
- Fixed Pay Day TM to be obtainable
- Fixed an issue with a Grand Hall trainer causing Mystical Grotto to appear
- Moved the unobtainable Gimmighoul in Rhodochrine Jungle
#--30/11/2023--#
[v1.2]
- Added Throat Spray availability
- Bramblin correctly evolves via Dusk Stone
- Fixed alt-forms being able to Mega Evolve
- Fixed Malchous Forest Park boulder sometimes being unable to be pushed
- Fixed Hurricane TM soft-locking the game
- Implemented pre-megas (itemless megas)
- Implemented pre-status
- Implemented on entrance effects (specific to certain trainer Pokémon)
- Added Wiglett event in Lower Peridot Ward
- Added Charcadet availability pre-Julia via the Mono Ghost password
- Added Exeggcute availability pre-Julia via the Mono Dragon password
- Swapped Eevium-Z and Eeveetite's locations
- Fixed Make It Rain sometimes not dropping Special Attack
#--01/12/2023--#
[v1.3]
- Fixed major bug with battles and Pokémon not loading correctly in v1.2 fresh downloads
- Added an indicator as to which version you are on in the loading screen
#--01/06/2023--#
[v2.0]
- Implemented Intense Mode; swapping modes can be done anytime using the Options menu
- Extensive AI overhaul - Intense AI + multiple refines to Normal AI
- Changed Yang's Game Title; by proxy also changes the Save Folder to "Reborn Yang"
- Fixed Pulse Hold not mega evolving
- Normal mode Julia, Corey and Hardy have been nerfed
- Adjusted multiple Gym Leader signature moves
- Fixed Special Attack stat drop not applying to multiple moves on Dragon's Den
- Fixed Custap Berry not increasing priority correctly
- Fixed Dragon Darts sometimes malfunctioning in doubles
- Fixed Hisuian Zorua event not appearing
- Fixed a wall tile which you can pass through in Azurine Deepsea
- Fixed being able to get a Gen 8/9 starter after a Gen 1-7 one
- Fixed a bug with Iron Jugulis' and Iron Hands' portals
- Fixed Good As Gold being immune to moves with status secondary effects
- Fixed Opportunist/Mirror Herb copying start-of-battle boosts late
- Adjusted a few GMAX Mega's stats
- Fixed the Nightclub Terrain TM vendor
- Fixed Scyther's encounter to be obtainable
- Fixed Relentless Beatdown only increasing Attack if first hit misses
- Fully implemented Gen 9 move/ability changes
- Overcoat and Safety Goggles correctly nullify hail damage
- New World created by Nomos' Wish correctly removes weather
- Phantom Force TM can no longer respawn
- Fixed AI error due to Ditto
- Implemented dynamic speed calculation
- Fixed a plethora of bugs present in vanilla Reborn v19.0.16
- Further updated many fields
- Implemented Field Notes for new fields
- Updated Field Notes for changed fields
#--10/06/2024--#
[v2.1]
- Implemented EV Allocation System (credits to DemICE) for Intense Mode; can be switched off using "standardevs" password
- Removed all previous EV gaining methods for Intense Mode
- Altered Underwater and Midnight Zone's Physical Attack drop
- Improved specific AI cases
- Fixed Wicked Torque being replaced by Ice Spinner
- Fixed Future Sight bugging when targetting a Dark type
- Fixed AI Swap Predictions sometimes causing it to calculate damage against itself
- Fixed Eggs preventing trainer Pokemon from moving
- Fixed Pawniard encounter on Route 4 lower
- Fixed issue with AI Pokémon using Struggle
- Fixed an interaction between Encore and Taunted/Tormented moves ignoring Encore
- Fixed an error when a trainer is trying to send in Ditto
- Added AI understanding of a few more field interactions
- Fixed Swamp Field speed lowering not doubling when trapped
- Fixed an error surrounding Entrance Effect 80
- Fixed Diamond Storm being able to trigger its secondary effect twice
- Fixed an AI error in which multi-target moves doubled in score in Doubles
- Fixed an AI error in which Doubles partners could have their turn skipped
- Fixed an error with (Toxic) Spikes targetting a fainted Pokémon
- Added Level Scaling to some battles
#--12/06/2024--#
[v2.2]
- General buffs and nerfs across Intense Mode
- Fixed error which caused Pokémon to have their attack reduce suddenly in doubles
- Fixed error concerning AI switching in doubles
- Added animations for Blood Moon and Matcha Gotcha
- Fixed Protective Pads not protecting from Special Contact Protect effects
- Fixed Sucker Punch when failing triggering Special Contact Protect effects
- Fixed a bug concerning Anticipation
- Fixed an AI issue with Pokémon who get protect via Seed
- Fixed Magic Bouncing Parting Shot causing the new Pokémon to use a move
- Fixed a map visual bug during Agate City Raid
- Altered Arclight's Battle Effect: Paralysis only occurs once per turn
#--24/06/2024--#
[v2.3]
- Implemented Field Overlays
- Updated Field Notes to have an Overlay Section via left/right arrows
- Fixed Dei Iudicium scoring on Intense Mode
- Fixed trainer Pokémon bypassing the EV Allocation limit
- Fixed Hidden Power trying to be Stellar type
- Ponyta now correctly appears in Charoite Grotto
- Pickup no longer can obtain Rare Candies
- Fixed Ectoplasmic Ooze and Nomos' Wish error at max (Special) Defense
- Added animation to Green Crystals in the Grand Stairway and Charoite Grotto
- Added AI PP increases as the levels progress
- Dedenne added for MonoFairy password - replaces Joltik/Grubbin
- Optimised Gen 8 cry sound files (credits Wojo!)
- Optimised AI choice item move selection to dissuade one-time use moves
- Optimised AI Priority Move selection in Intense Mode
- Fixed freeze after VR Sirius battle
- Fixed Skill Swap AI error
- Fixed a rare error when the player's Pokémon's moves all deal 0 damage
- Fixed Blake VR Entrance Effect
- Fixed Spirit Zippo Entrance Effect
- Fixed AI understanding of Sheer Cold versus Ice types
- AI correctly calculates +1 Special Attack damage for Meteor Beam
- Improved AI versus moves like Counter and Metal Burst
#--25/06/2024--#
[v2.4]
- Fixed doubles error when there was only one opponent on the field
- Fixed typo with Kinglerite
- Fixed Rock Climb tile in Sugiline Ruins
- Fixed error when the player's Pokémon's moves all deal 0 damage (part 2)
- Fixed AI believing some Z-Moves to be multi-target
- Fixed error with moves Ice Spinner and Steel Roller
- Fixed AI Follow Me counterplay not working
- Fixed Z-Moves stat boost being affected by Contrary
- Fixed -Surge abilities having nil duration
Spoiler
Known Bugs:
These will all be fixed in the next patch.
Bug Reporting -please DM me on Discord or send a screenshot of your bug into the Yin & Yang Thread.
In addition, for v2.0's Intense Mode, please send videos or tierlists for Gym Leaders into the Reborn Discord! Everyone's input is helpful and will be used to make Intense Mode assufferingenjoyable as possible!
Information Documentation:
Document:https://docs.google.com/document/d/1TB7fCBQ69rKcudL20Pd_CNkZf5pHWxUvYqxutglwiDI/edit?usp=sharing
Spreadsheet:https://docs.google.com/spreadsheets/d/1ZRLxnewdoWEvQBEBjJpnGFybP5HF7yTgKH5chRGQEa8/edit?usp=sharing
Enjoy!