1. Proc Coefficient - Risk of Rain 2 Wiki
Examples · Key Points · Proc Coefficient Effects · Survivors
The proc coefficient is the factor by which an item's effect, trigger chance, duration, or any combination of the three is scaled (multiplied). This affects how certain "hits" can be "worse" or "better" at activating on-hit effects, depending on how high (or low) the proc coefficient is. If something hits very frequently, it may have a lower proc coefficient to lower the power of the ability to not outclass other abilities. Conversely, an infrequent, hard-hitting ability may have a higher proc c
2. Proc coefficients - RiskOfResources.com
Risk of Resources | Risk of Rain 2 Proc Coefficients, detailed information on both items and characters. Learn about the hidden mechanic that influences ...
Risk of Resources | Risk of Rain 2 Proc Coefficients, detailed information on both items and characters. Learn about the hidden mechanic that influences your every run.
3. Proc Coefficient | Risk of Rain 2 Wiki - Fandom
It essentially defines how strong or frequent procs happen on an on-hit basis. "MUL-T's nailgun has a low proc coefficient per nail of 0.4 compared to most ...
See Also2nd Annual UC Davis Scholarship of Teaching and Learning … · 2018-05-31 · 2017 2nd Annual UC Davis Scholarship of Teaching and Learning Conference CONFERENCE ABSTRACTS - [PDF Document]Edicion la voz de indiana - [PDF Document]Roblox Wisteria: How to Get All Types of BreathingBest Mini PC for Plex Server in 2023 - TechSphinxIn Hopoo Games Development Thoughts #1, the developers introduced the concept of proc coefficient. It essentially defines how strong or frequent procs happen on an on-hit basis. "MUL-T’s nailgun has a low proc coefficient per nail of 0.4 compared to most character’s 1.0, so he isn’t proccing stuff a ton faster than other characters." - Quote from NaKyle, 03/30-2019. DoT effects such as Tri-Tip Dagger or Gasoline can not proc other effects. Notes: See also: Item Stacking Items that are affected b
4. ProcConfig | Thunderstore - The Risk of Rain 2 Mod Database
On-Kill Items proc-coefficients reduced to 0. Most other items proc-coefficients reduced to 0.1 - 0.25. OnKillLimiter restricts on-kill procs. Restricted items ...
Configure the Proc Coefficient of most items. Restricts On-kill chaining.
5. BetterUI | Thunderstore - The Risk of Rain 2 Mod Database
Skill Proc Coefficients with calculated effects based on the items you are carrying; ItemsStatsMod integration for command window; Buff Timers and Tooltips ...
Now with Item Counters! Various UI improvements like ordered items with multiple ways of sorting, DPSMeter, Item Counters, Skill/Equipment/Item Information, Command/Scrapper counters and other improvements, customizable StatsDisplay, and much more.
6. RoR2 Sticky and Tri Tip caps - Google Docs
(I am on the ROR2 and ROR2 modding discord as well). 11. default R Epidemic, 1, 10, 20, bounces ... -, -, -, Beacons deal 2000%damage.No proc Coefficient. 80. 81.
RoR2 Sticky and Tri Tip caps : Sheet1
7. Item (Risk of Rain 2)
26 jul 2022 · Falling below 25% health causes you to explode, dealing 6000% base damage. Recharges every 30 seconds (-50% per stack). Proc Coefficient: 1.
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8. Risk of Rain 2 Proc Coefficient | What Does Proc Mean?
2 sep 2020 · In Risk of Rain 2, Proc Coefficient is a multiplier on how likely an item is to activate its effect on-hit. You multiply your Proc by the ...
Hoopoo Games recently released the first content patch for Risk of Rain 2 after it's 1.0 patch. This update had minor changes for survivors and the final
9. Proc Coefficients, Proc Coefficients, Proc Coefficients! - Diablo 3
5 okt 2020 · Each skill and associated rune in the game has a hidden multiplier that affects the chance for an effect to proc of the use/damage of the skill.
The same feedback each season it seems. And each season, its seemingly ignored. ActiBliz, you need to spend the time to go over the Proc Coefficents of skills. Yes we know , it a ‘hidden’ stat, u dont like talking about ‘hidden’ stats, but that doesnt mean u set and forget. THEY MATTER ! They alone effect so many legendary on hit effects. There are a number of Legendaries that are not used due to their ineffectiveness caused by proc coefficients (and internal CDs) Lets name a few instances...